Serverside Fixes:
- The following fixes will apply when you enter a new area:
- Fixed a bug where the Strongbox mod that dropped additional magic or rare items would not always drop the correct number.
- Fixed a bug where some mod restrictions on Strongboxes would not work (for example, quality mods could erroneously spawn on Jeweler's Strongboxes).
- Fixed a bug where the level 78 tri-attribute hybrid defensive mod could spawn on lower-tier Sacrificial Garbs.
- Fixed some cases where atypically few or many Strongboxes could spawn in some areas.
- Fixed two more instance crashes.
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