Content and Balance:
- You can now play unidentified Maps by using them in the map device. There’s a 30% quantity bonus, but you can’t see what mods they have while playing them. This doesn’t apply to unique maps.
- Added three new Unique items, one of which were designed by our Diamond supporters.
- Reduced the damage from Lightning Thorns by 50% in Normal difficulty, 40% in Cruel difficulty and 30% in Merciless difficulty.
- The Frenzy Charge Duration reduction on Darkray Vectors has been changed from 75% to 50%. Using a Divine Orb on your old Darkray Vectors will update them to the new values.
- Megaera, the boss of the Crematorium map, has been redesigned with new stats, skills and AI.
Bug Fixes:
- Fixed a bug where quality and quantity bonuses would not apply to unidentified maps.
- Fixed a bug with NPC dialogue after reading the Letters of Exile.
- The cooldown applied by the trap support gem will not apply if the skill is not trapped - this means totems created by the trap will not have a cooldown on their skill.
- The Detonate Mines skill is now tagged as a castable skill, which fixes speed display on the active skill pop up.
- Fixed a bug where a large golden statue failed to come to life.
- Fixed a bug where if you used Dominating Blow on The Coward's Trial unique map, and portaled out or died, the door to the next room would fail to open.
- Fixed a bug where the effects of curses from maps were not reduced by Thief's Torment.
- Fixed a bug where "Screenshot saved" did not appear when global chat was disabled.
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