- The Cast on Death support gem has been changed to only provide area of effect and damage bonuses while the character is dead.
- Fixed a bug where Devourers would spawn as rare monsters too frequently.
- Fixed a bug where Zana would not deduct the Vaal Orb component of costs when modifying a corrupted map.
Tuesday, September 9, 2014
1.2.1b Patch Notes
Version 1.2.1b
1.2.1 Patch Notes
Version 1.2.1
Content/Features:
General Balance:
Missions:
Hideouts/Crafting:
Beyond:
Bug Fixes:
Content/Features:
- Added three new cosmetic microtransactions: Formosan Bear Pet, Hussar Wings Back Attachment and the Steam-powered Portal Effect.
- Added five new crafting mods for level eight masters. These are meta-crafting mods. They affect the rules of what mods can be added or changed on an item.
- Added new Mastery icons for themed clusters in the passive skill tree.
General Balance:
- Detonate Dead: We have corrected the cast time to 800ms, as originally stated in the 1.2.0 patch notes.
- Cyclone: We no longer treat Cyclone as a movement skill for the cases of Karui Spirits or flags in Capture the Flag. Using Cyclone will not cause these attachments to drop.
- Blackguard soldiers are again too scared to be found in the Sceptre of God in any difficulty.
- Vaal skills can now trigger other skills. Like before, they can not be triggered themselves.
- Necromancer Map Bosses now have Map Boss resistances.
- Devourers no longer spawn in large packs outside of Maps.
Missions:
- The spawn chance of Masters has been reduced in The Fetid Pool, The Flooded Depths, The Ship Graveyard Cave and The Tidal Island.
- Monsters spawned by the spirit in Haku missions are now further spread out.
- We have added eight new friendly aura effects to Elreon's missions.
- Fixed a variety of issues with Elreon's missions, mostly related to the timing of waves of monsters.
- We have added a new unique boss to Tora's missions.
- Replaced Spinesnap in Tora's missions with a new unique boss.
- The Vorici mission hostage no longer counts for the remaining monster count in an area, but the assassination target does.
Hideouts/Crafting:
- We have added a Physical Damage mod for rings and amulets at the Blessing Font.
Beyond:
- We have added three additional variations of Beyond Demons that can appear from the first tier of portals.
- The Hound of Tzteosh Beyond Demon now uses blue flame instead of red flame.
- The Hound of Tzteosh Beyond Demon now has a triggerable cast-on-hit Flame Call.
Bug Fixes:
- Clarissa will now offer the Sewer Keys again if you accidentally lose them.
- Corrected the names of two decorations - the wooden log doorway is now called 'Palisade Gate' and the stone doorway is now called 'Fortification Door'.
- Fixed a bug where arrow pierce would not apply to Tornado Shot.
- Changed back attachments to always hide the default quiver.
- Fixed a bug where characters could fail to spawn in hideouts in cases where they would have been trapped within a hideout decoration. This will lead to more cases of characters being trapped, but fewer cases of failing to enter a hideout.
- Fixed a bug where the Secret Library daily mission area would crash in Cruel and Merciless.
- Fixed a bug with Cyrillic characters in chat.
- Fixed a client crash when a skill purchased from a master was put directly into an item.
- Fixed a bug where Righteous Fire could continue to burn enemies after death.
- Fixed the displayed realm name in the instance management window.
- Fixed a bug where Animate Guardian would not work in PVP.
- Fixed a bug where Vagan could become hostile after a Bandit Lord fight was started in the area.
- Fixed a bug where portals could not be used in Corrupted Side Areas opened with the Hideout Map Device.
- Fixed a rare instance crash related to mass revive.
- Fixed a bug where the respawn options did not appear in hideouts.
1.2.0c Patch Notes
Version 1.2.0c
General Changes:
Missions:
Hideouts and Crafting:
Beyond Balance:
Bug Fixes:
General Changes:
- Vaal Burning Arrow now does 160% of attack damage, up from 130%. This fixes an accidental reduction of skill damage that occurred during the Burning Arrow change in 1.2.0.
- Fixed an issue where some breeds of Sand Spitters were in the wrong areas.
- Removed packs of statues and replaced them with other monsters. Statues should now only appear on plinths.
- Undying Incinerators, Undying Alchemists, Hulking Titans and Ruined Titans now appear in smaller numbers.
- Added support for Japanese Yen via Steam.
Missions:
- Fixed an issue where Daily missions did not have the same level and area restrictions as missions in the wild.
- Various fixes and changes have been made to Haku rockfall missions.
- Various changes have been made to Haku missions involving shocked ground.
- Added a cooldown to the corpse devour used by Twisted Chimeral in a Tora mission.
- Rotting Mummies in the Catarina mission will now correctly use their Chaos Damage Over Time aura.
- Fixed an issue with Caterina's missions impacting the remaining monster count.
- Fixed an issue where Vagan gave the wrong dialogue for missions.
- We have added more time to be able to defeat Vagan in timed duels.
- Vagan's companions now only occur as a mission variation at higher levels.
- Fixed an issue where Vagan's allies would count towards the monster count of an area.
- Reduced the damage of Raging Spirits used by Necromancers in Elreon missions.
- Increased the variety of Elreon missions used in daily missions when Elreon is level 2.
- Corrected the temporary name of the chest in a Vorici mission.
- Reduced the damage of the hostage in Vorici hostage missions.
- Fixed various issues with blocking terrain in missions.
- Various other small changes and corrections have been made to missions.
Hideouts and Crafting:
- Players can now sell items to the vendors in other players' Hideouts.
- Players can now only enter Map Device portals in a Hideout if they're in the owner's party.
- Various changes have been made to crafting costs. They have mostly been lowered.
- Fixed an issue where percentage defences mods could be doubled up on crafted items. Existing items with this issue have had their invalid crafted mod removed.
- Fixed an issue where Elreon would sell the wrong types of armour when he was in a Hideout.
- When you move a master with open portals, the portals now move with the master.
- Fixed an issue with crafting tables not updating when items were left in them.
Beyond Balance:
- We have removed speed and resistance auras from Beyond demons.
- We have slightly reduced the chance of Beyond portals spawning in Cruel, Merciless and end-game Maps.
- Fixed an issue where Worshipper of Bameth and Hand of Na'em did not use the skills that they were intended to have (Flicker Strike and Tornado Shot).
Bug Fixes:
- Fixed an issue where sounds could become very loud.
- Fixed a bug where double clicking to enter a Hideout would cause a client crash.
- Fixed a bug where returning projectiles could not be seen by other players.
- Fixed an issue where the corrupted side area in the crossroads would not spawn.
- Fixed an issue where Stormcloud Arctic Armour would not appear.
- Fixed a large gap in the world in The Broken Bridge.
- Fixed an instance crash related to hideout vendors.
- Fixed an instance crash with Vagan.
- Fixed an instance crash related to Haku and Tora side areas.
Subscribe to:
Posts (Atom)