Tuesday, September 9, 2014

1.2.1b Patch Notes

Version 1.2.1b

  • The Cast on Death support gem has been changed to only provide area of effect and damage bonuses while the character is dead.
  • Fixed a bug where Devourers would spawn as rare monsters too frequently.
  • Fixed a bug where Zana would not deduct the Vaal Orb component of costs when modifying a corrupted map.

1.2.1 Patch Notes

Version 1.2.1
Content/Features:
  • Added three new cosmetic microtransactions: Formosan Bear Pet, Hussar Wings Back Attachment and the Steam-powered Portal Effect.
  • Added five new crafting mods for level eight masters. These are meta-crafting mods. They affect the rules of what mods can be added or changed on an item.
  • Added new Mastery icons for themed clusters in the passive skill tree.

General Balance:
  • Detonate Dead: We have corrected the cast time to 800ms, as originally stated in the 1.2.0 patch notes.
  • Cyclone: We no longer treat Cyclone as a movement skill for the cases of Karui Spirits or flags in Capture the Flag. Using Cyclone will not cause these attachments to drop.
  • Blackguard soldiers are again too scared to be found in the Sceptre of God in any difficulty.
  • Vaal skills can now trigger other skills. Like before, they can not be triggered themselves.
  • Necromancer Map Bosses now have Map Boss resistances.
  • Devourers no longer spawn in large packs outside of Maps.

Missions:
  • The spawn chance of Masters has been reduced in The Fetid Pool, The Flooded Depths, The Ship Graveyard Cave and The Tidal Island.
  • Monsters spawned by the spirit in Haku missions are now further spread out.
  • We have added eight new friendly aura effects to Elreon's missions.
  • Fixed a variety of issues with Elreon's missions, mostly related to the timing of waves of monsters.
  • We have added a new unique boss to Tora's missions.
  • Replaced Spinesnap in Tora's missions with a new unique boss.
  • The Vorici mission hostage no longer counts for the remaining monster count in an area, but the assassination target does.

Hideouts/Crafting:
  • We have added a Physical Damage mod for rings and amulets at the Blessing Font.

Beyond:
  • We have added three additional variations of Beyond Demons that can appear from the first tier of portals.
  • The Hound of Tzteosh Beyond Demon now uses blue flame instead of red flame.
  • The Hound of Tzteosh Beyond Demon now has a triggerable cast-on-hit Flame Call.

Bug Fixes:
  • Clarissa will now offer the Sewer Keys again if you accidentally lose them.
  • Corrected the names of two decorations - the wooden log doorway is now called 'Palisade Gate' and the stone doorway is now called 'Fortification Door'.
  • Fixed a bug where arrow pierce would not apply to Tornado Shot.
  • Changed back attachments to always hide the default quiver.
  • Fixed a bug where characters could fail to spawn in hideouts in cases where they would have been trapped within a hideout decoration. This will lead to more cases of characters being trapped, but fewer cases of failing to enter a hideout.
  • Fixed a bug where the Secret Library daily mission area would crash in Cruel and Merciless.
  • Fixed a bug with Cyrillic characters in chat.
  • Fixed a client crash when a skill purchased from a master was put directly into an item.
  • Fixed a bug where Righteous Fire could continue to burn enemies after death.
  • Fixed the displayed realm name in the instance management window.
  • Fixed a bug where Animate Guardian would not work in PVP.
  • Fixed a bug where Vagan could become hostile after a Bandit Lord fight was started in the area.
  • Fixed a bug where portals could not be used in Corrupted Side Areas opened with the Hideout Map Device.
  • Fixed a rare instance crash related to mass revive.
  • Fixed a bug where the respawn options did not appear in hideouts.

1.2.0c Patch Notes

Version 1.2.0c
General Changes:
  • Vaal Burning Arrow now does 160% of attack damage, up from 130%. This fixes an accidental reduction of skill damage that occurred during the Burning Arrow change in 1.2.0.
  • Fixed an issue where some breeds of Sand Spitters were in the wrong areas.
  • Removed packs of statues and replaced them with other monsters. Statues should now only appear on plinths.
  • Undying Incinerators, Undying Alchemists, Hulking Titans and Ruined Titans now appear in smaller numbers.
  • Added support for Japanese Yen via Steam.

Missions:
  • Fixed an issue where Daily missions did not have the same level and area restrictions as missions in the wild.
  • Various fixes and changes have been made to Haku rockfall missions.
  • Various changes have been made to Haku missions involving shocked ground.
  • Added a cooldown to the corpse devour used by Twisted Chimeral in a Tora mission.
  • Rotting Mummies in the Catarina mission will now correctly use their Chaos Damage Over Time aura.
  • Fixed an issue with Caterina's missions impacting the remaining monster count.
  • Fixed an issue where Vagan gave the wrong dialogue for missions.
  • We have added more time to be able to defeat Vagan in timed duels.
  • Vagan's companions now only occur as a mission variation at higher levels.
  • Fixed an issue where Vagan's allies would count towards the monster count of an area.
  • Reduced the damage of Raging Spirits used by Necromancers in Elreon missions.
  • Increased the variety of Elreon missions used in daily missions when Elreon is level 2.
  • Corrected the temporary name of the chest in a Vorici mission.
  • Reduced the damage of the hostage in Vorici hostage missions.
  • Fixed various issues with blocking terrain in missions.
  • Various other small changes and corrections have been made to missions.

Hideouts and Crafting:
  • Players can now sell items to the vendors in other players' Hideouts.
  • Players can now only enter Map Device portals in a Hideout if they're in the owner's party.
  • Various changes have been made to crafting costs. They have mostly been lowered.
  • Fixed an issue where percentage defences mods could be doubled up on crafted items. Existing items with this issue have had their invalid crafted mod removed.
  • Fixed an issue where Elreon would sell the wrong types of armour when he was in a Hideout.
  • When you move a master with open portals, the portals now move with the master.
  • Fixed an issue with crafting tables not updating when items were left in them.

Beyond Balance:
  • We have removed speed and resistance auras from Beyond demons.
  • We have slightly reduced the chance of Beyond portals spawning in Cruel, Merciless and end-game Maps.
  • Fixed an issue where Worshipper of Bameth and Hand of Na'em did not use the skills that they were intended to have (Flicker Strike and Tornado Shot).

Bug Fixes:
  • Fixed an issue where sounds could become very loud.
  • Fixed a bug where double clicking to enter a Hideout would cause a client crash.
  • Fixed a bug where returning projectiles could not be seen by other players.
  • Fixed an issue where the corrupted side area in the crossroads would not spawn.
  • Fixed an issue where Stormcloud Arctic Armour would not appear.
  • Fixed a large gap in the world in The Broken Bridge.
  • Fixed an instance crash related to hideout vendors.
  • Fixed an instance crash with Vagan.
  • Fixed an instance crash related to Haku and Tora side areas.